May 16, 2011
a couple years ago, i got into an extremely heated argument with my friend. all i can really say specifically about it without coloring the point of this post is that i was trying to assert that there are some olympic events which probably aren’t as difficult to master as some competitive video games, and [...]
April 24, 2011
i’ve never played farmville, but i have a pretty good idea of how the game works because several people have described it or other similar games to me. what has become blatantly obvious is that the developers of these games are not at all concerned with the quality of the gameplay. their prime concern in [...]
July 21, 2010
about ps3 and onlive. (and kinda about castlevania) since my ps3 post, the gap has shrunk from 8,120,000 units to 5,200,000. that means that since then, ps3 has sold 2,920,000 more units than 360. and onlive has launched with hardly a hitch. i’ve been using the service and it’s even better than i expected. and [...]
December 9, 2009
yeah, make that 9 months. the greatest game ever would be a 2d castlevania style game with the following elements of mmorpgs: * classes * skill trees * procedurally generated weapons, armor and accessories (as well as uniques) * group instances * crazy scripted boss fights now if you would be so kind, konami…
March 27, 2009
http://www.eurogamer.net/articles/gdc-why-onlive-cant-possibly-work-article i was linked this article earlier as proof that onlive cannot possibly work the way it has been presented. the writer does make several good points, but they are presented in a way as to easily sway the reader instead of just stating facts. To give the kind of performance OnLive is promising (720p [...]
March 15, 2009
i know this guy who will take every opportunity to gloat about how ps3 is failing. he cites a multitude of “game blog” writers who have nothing better to do than post sensational articles with absolutely no substance. many of these try to show why ps3 is doing poorly. however the fact is that it [...]